project zomboid are zombies attracted to light. Zombies sometimes migrate and they can easily cross from one side of the town to the opposite when they do. project zomboid are zombies attracted to light

 
 Zombies sometimes migrate and they can easily cross from one side of the town to the opposite when they doproject zomboid are zombies attracted to light  It's a small radius around it (20 tiles IIRC) that draw zombies, but it's like nothing in the end

ago. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. That's why so many players think dead bodies attract them, but actually they just come because this chunk is not enough populated. Zombies should not appear in closed off areas that are unreachable from the edge of the map. Drum mag with 2 spares, some sight, small light, 3 point sling and a suppressor. Now grab a running car, a campfire kit, some fuel and a few beers. There isn't an actual mechanic that draws them to light. They have an insatiable hunger for human flesh and will not hesitate to kill. I think it is less of barricade attraction and more window/door attraction and if they encounter a barricade or locked portal, they bash until it is destroyed. So you can temporary clean an area for looting. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. 707: Well, run, but not in a predictable way. Zombie at the top of the stairs. I am aware that there is a mod called "Restless Zombies," but it is incompatible with IWBUMS. Whether it be walls, doors, or window barricades; they attract zombie aggression. I don't know if any of these are true. In terms of mechanics: Light / Sound. So once you turn on a light leave it on. Taking corners, then taking another. Inklii. So if your lights are always on they don't care. A zombie’s corpse will become a container after being killed. visible light may also attract zombies. I believe bloody towels or bandages and stuff bring them if you have a bunch of dirty towels and stuff around. Firstly, it’s important to understand that zombies in Project Zomboid have a limited field of vision. Description. Sound is another obviously so if your watching t. DesuraCommonProject Zomboidmediascriptsitems. For the axe, it is the distance, when you swing the axe, the head of the axe would hit their head. Only a tiny itty bit of fuel, though, it increases the energy draw by 0. its the same when standing under a streetlamp at night, zombies will notice you from far further. • 1 yr. Easy to find, durable, and capable of hitting two zombies per swing, the bat is a home-run find in your first house. Less volume means less range you can hear it and gain positive effects. item CampfireKit { DisplayCategory = Camping, Type = Normal, DisplayName = Campfire. • 1 yr. Vehicle noise and zombies. And yes, alarm clocks and watches with alarm set can trigger a group of zombies away. Dixie: 350. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. The pistol: SoundRadius = 75, and Shotgun: SoundRadius = 200, Now im not sure how those numbers work in game, but you could try different ones and see how much 1 sound radius effects. I am sure zombies are attracted to your base. The higher the LightFooted level, the smaller the radius of footsteps that can be heard. A foul smell in the air noticed weeks before July 4th, 1993 is believed to be connected to some kind of airborne strain that infected the majority of Knox County, KY's residents, turning them. Only a tiny itty bit of fuel, though, it increases the energy draw by 0. Sheets block light and zombies aren't attracted to dead bodies at all. The last thing is the World Origin. ago. If they get attracted by a sound they will path around the entire fence no matter how long it is to the spot where they heard the sound. Yes. I've tested this by blinking flashlights and headlights at them from just outside their vision. Then you can park somewhere and double back around. ZeroOnline • 2 yr. If you’re totally walled in and the zombie wants to get within the walls, breaking down player built walls is the only way to do that. Your can invite them to join your group and if successful you can give them orders with right click or group UI by pressing U key. Set up a nice base outside of town and want to just work on my all my skills. It produces a loud pseudo sound zeds hear. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Go to the main menu and press F11 and untick the "Break On Error" box (this is especially important if you use any mods) then load into the save. I believe they can hear you through structures (sneezes, jogging, walking), but who knows maybe it's bugged. The smoke bomb is the only one that makes sense to use against zombies. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. . Also zombies in PZ are based on George Romero's zombies. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. Lights being constantly on do not attract zombies. You're a survivor of the zombie apocalypse, as usual, but here the work of staying alive requires a whole lot more effort. So Im at that point in the game where Im starting to get really paranoid and invested. Light source itself doesn’t attract zombies. Romero zombies are not quite like that, they seem to have memories from when they were alive and can think like a normal person, they can even. So the zombie must have heard some kind of noise. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I don't know where they keep coming from. If you drive a car let's say around a police station, keep honking and drive off in a random direction, zombies from a huge radius will follow the car and the noise. The game uses the traditional Romero style slow-moving. Created by mezz. Set up a nice base outside of town and want to just work on my all my skills. Fog is more like a particle overlay separated from the tiles, so in build 41 and below it doesn’t affect zombie vision. zombie detection seem broken to me. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…So Im at that point in the game where Im starting to get really paranoid and invested. So Im at that point in the game where Im starting to get really paranoid and invested. I don't know how many of you that have had the unfortune to encouter this, but if you walk up a stair, and a zombie is standing right there, it can attack you before you even see it. Set up a nice base outside of town and want to just work on my all my skills. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I don't know where they keep coming from. -1 peppercruncher • 2 yr. Stack all the bodies into a giant pile and then find a fuel can (check gas stations / warehouses) + lighter then right click the bodies and you have an option to burn them, there will just be a pile of ash left. Zombies are attracted to the light that fire gives off. This way the horde can grow as it comes across new leaders to boost its max size or as hordes meet and merge. 7 days to die USED to have smell, but they removed it from the game, Zomboid does have scent tracking, atleast when it comes to blood, zombies do currently detect if you are bleeding or not and will track that pretty effectively. The pistol: SoundRadius = 75, and Shotgun: SoundRadius = 200, Now im not sure how those numbers work in game, but you could try different ones and see how much 1 sound radius effects. They burn through batteries at a crazy rate and don't give off much light. Does Light Attract Zombies Project Zomboid? The sight of humans, noise, and bright light are some of the things that zombies like to see. Zombies should not appear in closed off areas that are unreachable from the edge of the map. So Im at that point in the game where Im starting to get really paranoid and invested. Because it's constantly making noise and leading zombies in different directions as it circles, It's inevitably going to lure zombies through your hiding place. So Im at that point in the game where Im starting to get really paranoid and invested. The eating animation will only happen if you died from zombie attack. 1. As far as I can deduce, they have not spotted you, but simply migrated elsewhere and stumbled on you purely by chance. You're forced to thin the herds near your base because they attack your doors/barricades solely because they were walking in it's direction and it got in their way. You will have to change the number to another between 000 and 999 if you are using a mod with a conflicting tiledef. Turns out that siren will attract LITERALLY every zombie in the city. The easiest concept would be throwing a rock away into the bushes to draw the zombies over there. Originally posted by Crimson Exodia: Everything you do is Louder at night, for example If you were to turn on a light inside a house during the day it'll have no sound radius, but at night if you were to turn on a light zombies would be attracted to your location, If it is raining heavily zombies will have a hard. No. So if there is a meta event they will end up bashing them. ago. I don't know if any of these are true. Set up a nice base outside of town and want to just work on my all my skills. You can't but you can destroy them with a sledgehammer, if you're setting a base inside the town and you already have a generator I recommend you to destroy light post since they'll consume fuel and also attract zombies. So Im at that point in the game where Im starting to get really paranoid and invested. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”. When you got a nice group get some distance and let them catch up, throw Molotov, get back in car and drive in circles, profit $$$. I find that if your converting a building into a safe house, you need to avoid building anything outside of its original walls. I just tried this out in different situations and chances of getting through a lot of zombies are not that high. #4. 10 votes, 33 comments. Originally posted by Undefined: Motion sensors seems like it makes more sense for PvP to protect your base or booby trap hot spots for loot. I don't know if any of these are true. Originally posted by MustanSuden: When I first heard the helicopter's blade sound, I was inside my base and decided to stay inside to avoid getting spotted. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Call me crazy but shouldnt they only notice when you turn the light on? Turning lights off to sleep and save energy shouldnt attract a horde to you house. There is a significant range difference between Scent of Blood and Scent of Blood (Lite). 3 Aenir •. . Zombies are the game's biggest threat, the once human citizens of Knox Country roam the landscape in the thousands. The default zombies in Project Zomboid are inspired by George A. the game will be in debug mode. Campfire can be heat source in winter. . In addition to that, once a zombie is on an object/barricade/wall, they'll tend to stick to it. If it spots you it will follow you around for the entire duration, drawing hordes towards you. Biohazard Feb 7, 2016 @ 5:02pm. After playing with vehicles, I can't really go back to the base version. This ModPack is heavily focused on a much more horror-oriented survival style, and the scarcity of resources. Some things I've found: - player made walls can be destroyed by zombies. Still, groups act as an entity and feel somewhat unnatural. So what happened is zombies either spawned or migrated around your base and became attracted to it based on noise or visual cues. It's just that player structures are blocking their pathing. Change in lights (turn on OR off) will attract zombies attention. This way the horde can grow as it comes across new leaders to boost its max size or as hordes meet and merge. If you go into the trailer park or neighborhoods, you see a. Zombies can detect you through blood yes. Zeds see that slight flicker of light and react to it. In nearly all zombie films, shows, and games, zombies will wander around, shambling without a purpose. Cool. This is kind of a hack developers used to simulate zombies getting attracted to new lights coming on. r/projectzomboid. 2 ways to counter heli event. Pickling of farmed. Zombies are attracted to sound and lights, Zombies are not attracted to light. In this 7 Days to Die Guide, I'm testing whether light sources attract zombies. As others mentioned, sound, rotting corpses, lights may attract them too. Lorenzo_BR Drinking away the sorrows • 3 yr. Showing 1 - 3 of 3 comments. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The zombies were migrating or were closer than the person thought. I don't know where they keep coming from. A zombie’s corpse will become a container after being killed. And no, if you outran them, it's not the same zombie. Edit: In the end, I didn't have to worry about corpses attracting zeds. Yes, but barely. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Set up a nice base outside of town and want to just work on my all my skills. As logic dictates, yes. The zombies will prioritize their path finding needs. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The. When the zombies cluster around one of the bodies they'll start eating it. simply going somewhere else for awhile, sitting down. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. No, zombies don't react to light and do not gain visual range in light. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. However, zombies that have turned to ash seem to act like regular dead zombies and will attract flies and make you sick in large. . ago. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. 5. This game is weird. Project Zomboid. zombies literally spotted me from far beyond my screen, In a heavy fog, with me sneaking next to a wall. v. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Lights on inside a house or fireplaces at night should attract zombies nearby that look towards it for a while (even lights in higher floors). Less volume means less range you can hear it and gain positive effects. #footer_privacy_policy | #footer. To exit an interior, right click on the ground and select the "Exit. 1. This guide will cover several topics related to Project Zomboid, and is intended for newer players, but can also be used by veteran players for reference. #3. This has happened to me more then once clear a few zeds around your house, go looting only to come back to find a group in front of your house. I don't know where they keep coming from. As the title suggests, I've heard that you need to desperately clear out corpses or they will attract more zombies. Migration happens periodically regardless of whether you are asleep or not. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. edit, here's a rundown on it. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. August 30, 2022 by editor. So Im at that point in the game where Im starting to get really paranoid and invested. No, the if the generator is located in an area that the game considers to be "inside," it will be deadly, regardless of having windows, doors, or garage doors open. 78. #3. While zombie apocalypse will always be our core focus for the vanilla game, we want Zomboid to provide a breadth of survival mechanics and content that, especially with mods, make a solid foundation for many other varied survival experiences outside the looting and zombie gameplay. I don't know where they keep coming from. 538. So if you attracted the attention of one zombie in a horde there's a pretty good chance that the rest will follow. Generators added for use once power network fails. I was wondering if there was a way to replicate this in Project Zomboid. So be watchful of your generators. I am the only house with all blinds closed lights off, no tv or radio. They will also investigate sources of light in homes - so close the curtains! This. Not seeing much else that is simpler than that unfortunately. Set up a nice base outside of town and want to just work on my all my skills. Zombie respawn and migration; zombies are no longer static and dependent on on player proximity. I don't know if any of these are true. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Drum mag with 2 spares, some sight, small light, 3 point sling and a suppressor. Zombies are attracted to player structures anyway, if you have made any barricades, they will attract passing zombies. So light just matters for making you more visible? murinon Zeds see that slight flicker of light and react to it. So Im at that point in the game where Im starting to get really paranoid and invested. Zombies don't know where you are, but they do follow noise up to a certain distance. So Im at that point in the game where Im starting to get really paranoid and invested. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. It's also possible that they saw light through an upstairs window. It is on a floor only accessible by rope ladder and after the next logged farm area will be in the middle, maybe too far to hear from zombies spawning outside. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Romero's shambler zombies. Even in the middle of nowhere, there's a chance a zombie will wander into your territory and hear the generator and then wander into your base and start beating on it / other things, but that chance is low (unless you set zombies to Uniform dispersal anyway) But yeah pretty much expect to find zombies wandering in after your generator, so don't. What I'd really like is to be able to daisy chain multiple generators for more power. fighting, and movement are the player actions that the zombies can hear. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. So Im at that point in the game where Im starting to get really paranoid and invested. Generators added for use once power network fails. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. 16, with no mods installed. I don't know if any of these are true. I don't know where they keep coming from. The flashlight is stronger than the hand. This mod makes zombies attracted to blood of the living. Try to haste your walk - shift or run - only when you see where you want to go to lose the zombies. JoeTheMysterious. Group parameters (size / spread / distance) depend on difficulty. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. (Note:) Hi, I got this game literally yesterday as of writing this and It's been a blast The story is pretty long, so prepared to be bored. After thinking of ideas, I remembered a zombie board-game I'd played a few years ago called Dead of Winter, which features some gross, plaguey typ. Set up a nice base outside of town and want to just work on my all my skills. To light a campfire, you need either a lighter or matches and one unit of burnable material. To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. I don't know where they keep coming from. After playing with vehicles, I can't really go back to the base version. We need your help to get the wiki updated to build 41! Want to get started? See the community portal or join the discussion on the official Discord (pzwiki_editing). Technically, zombies should only destroy things if they have to in order to path to a player sighting, meta event or technology but a lot of people report zombies seem oddly obsessed with vandalism. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. So, even if it doesn’t attract zombies, it can still be a valuable resource. The myth come from an option in the sandbox setting but the dev confirmed it is just a place holder. Project Zomboid. ago. Originally posted by Armagenesis: Your character corpse doesn't attract zombies. Canadian Normandy Oct 21, 2014 @ 4:33am. To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. Subscribe to downloadDanger Zone (Scent of Blood) Subscribe. Shift + w to cruise control. The range at which zombies will track a bleeding player has been changed from 50 to 5. #4. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. edit: also sneezing and coughing when. This isn't true. 16, with no mods. Sheets block light and zombies aren't attracted to dead bodies at all. I do believe that they can be attracted by outer lights though, Indeed so be careful where you place your generator, beside its sound, it is a bit troublesome when. Set up a nice base outside of town and want to just work on my all my skills. Zombie aren't attracted by your wall. Set up a nice base outside of town and want to just work on my all my skills. I don't know where they keep coming from. No they do not. And on one hand it gets the job done. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. But the lack of dead bodies is why you don't see it. • 3 yr. I was wondering if there was a way to replicate this in Project Zomboid. Banging zombies or multiple ones dying can attract them from a VERY LARGE AREA. I believe they can hear you through structures (sneezes, jogging, walking), but who knows maybe it's bugged. Before I start and get ressources, mostly gens and walllights. Then you just place as you would furniture. More importantly, as it creates a lot of light and sound, fire will attract zombies; as such it can be used to create a (potentially expensive) distraction by igniting a building, or by setting fire to a group of zombies themselves. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. visible light may also attract zombies the only ambient noises that ive seen zombies react to are the helicopter/planes and gunfire. - Players with bleeding wounds attract zombies. PZwiki Update Project — Project Zomboid has received its largest update ever. The light will be shone in a cone in front of the player. Player is much more likely to run into a pack of 5-6 zombies rather than see over 5-6 zombies dotted around a particular area. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. You could also try sandbox mode and set it to low zombies, so. Every square inch of my screen had zombies on it. turning on or off lights attracts them. Project Zomboid, the indie game about surviving a zombie apocalypse for as long as possible, has received a lighting engine update that adds new gameplay elements. oh i didnt know that :)So Im at that point in the game where Im starting to get really paranoid and invested. get two walkies, tune to same frequency, and place one down. then to disable it, just press it again. (Story:) I am playing modded, and I made sure I have no mods that make zombies attracted to corpses. Uses 9x19 which are as common as dirt and is pretty powerful. The easiest thing I've found to light the fire with is a lighter + books. So Im at that point in the game where Im starting to get really paranoid and invested. I don't know if any of these are true. In conclusion, zombies in survival and horror video games are attracted to bases due to noise and activity. Lights will attract zombies. The car horns are a really great tool for clearing out area you can't clear out with your weapons. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. U either prepare a vehicle with some food and drink and slowly drive away from town and stay at outskirt for a night once heli spot you outside. you can find (and edit) the sound radius of guns (pistol and shotgun for now) in. Could have been just a radio placed on ground and turn up and. A Screenshot of Project Zomboid. All rights reserved. ‘Zombie clumping’ improved. Zombies are not attracted to light sources, but turning on a light switch at night makes "noise" in a super large radius. All trademarks are property of their respective owners in the US and other countries. This happened a few days ago on my character (I ran through even more zombies, also my zombies are superhuman in terms of strength), but I don't think it's consistent. Zombies will still occasionally decide a random door needs to die, but they are not specifically picking on yours. DO. What does the helicopter event mean? A helicopter will fly around for a few hours, drawing zombies towards wherever it flies. 16. Kindly fix that, please. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. But if you flip your lights they'll "see" it. So Im at that point in the game where Im starting to get really paranoid and invested. Uses 9x19 which are as common as dirt and is pretty powerful. Next, right-click on the campfire and select “Light Fire” => “Burnable Items + Light Source Item”. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Trip a bomb, get dealt damage. So Im at that point in the game where Im starting to get really paranoid and invested. It does happen, but it's not consistent. By understanding how light. Use sheets over the window, and that sort of stops. When you got a nice group get some distance and let them catch up, throw Molotov, get back in car and drive in circles, profit $$$. As far as I've seen, wooden barricades are still attacked by zombies. Unveiling the Zombie Attraction Myth: Shedding Light on Project Zomboid’s Undead Predicament The Zombie Craze The Zombie Attraction Myth The. Best way to stop a zombie horde is to get out of their sight range, but their memory and possible still working nostrils, may be a problem. Loot the Zombies. Project Zomboid - Project Zomboid is an open-ended zombie-infested sandbox. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. So Im at that point in the game where Im starting to get really paranoid and invested. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. So Im at that point in the game where Im starting to get really paranoid and invested. I know not to keep it indoors because of fumes. Light level or anything that obscures vision like Fog doesn't affect zombies However, Smoke Bombs does stop. This guide assumes one is playing in Survival mode on version 41. Vehicle noise and zombies. I have strong to break things open, smack zombies backwards when hit, and deal more damage. This seems completely inconsistent. Project Zomboid. Project Zomboid is a post-apocalyptic survival game where players must. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. DesuraCommonProject Zomboidmediascriptsitems. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Zombie Pathfinding: How To Lose Zombies. Rymarre Dec 2, 2015 @ 10:19am. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…The H&K rifle thing is dope. Per page: 15 30 50. Using sneak ability will let you walk slower and attract less attention. But will zeds attack it outside?This way if many zombies get too close I very quickly transfer the bags to the trunk and jump into the vehicle and take off. And the zombies won't spawn/migrate when they can't path into a certain area. So in that sense those two things (or primarily the first thing) can make it seem like they're attracted to barricades. I tend to run with lots of lights and fridges. It’s a great blunt weapon. By the way, zombies completely ignore light itself, light affects only their vision, for example, if at night zombie starring at you, but can't see you because of darkness, switching flashlight. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Project Zomboid ; General Discussions ;. I don't know if any of these are true. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. While the campfire is burning, you can.